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AI Insights · Timothy · July 2021

Top 5 Art Games in Kuwait for Q2 2021

Explore the performance trends of the top 5 Art Games in Kuwait for the second quarter of 2021, including downloads, revenue, and active user metrics.

Top 5 Art Games in Kuwait for Q2 2021

In the second quarter of 2021, the Art Games category saw varied performance trends across the top 5 apps in Kuwait. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these games, based on data from Sensor Tower.

Sculpt People by Crazy Labs witnessed a fluctuating trend in weekly downloads, starting strong with 4.5K in early April and gradually decreasing to 2.8K by the end of June. The app's weekly active users followed a similar pattern, peaking at around 10.2K in mid-April and then declining to 7K by the end of the quarter. Notably, the app did not generate any revenue during this period.

Jelly Dye:Satisfying ASMR Game from AI Games FZ showed a steady decline in weekly downloads, starting with 5.6K at the end of March and dropping to 631 by late June. The weekly revenue for the app was relatively stable, averaging around $100, with a slight dip to $57 in the last week of June. Weekly active users also saw a decrease, from 10.1K at the end of March to 1.9K by the end of the quarter.

Phone Case DIY, another title by Crazy Labs, experienced moderate fluctuations in weekly downloads, starting at 2.5K in late March and ending at 2.2K by the end of June. The app's weekly active users showed a similar trend, peaking at 7.8K in mid-April and slightly declining to 7.6K by the end of June. Like Sculpt People, this app did not generate any revenue during the quarter.

Tie Dye, also from Crazy Labs, maintained a relatively stable download rate, with a slight increase from 1.6K in late March to 1.9K by the end of June. The weekly active users for the app remained consistent, averaging around 6.5K throughout the quarter.

Finally, Draw Joust! from Voodoo showed a mixed performance. Weekly downloads peaked at 3.5K in early May before stabilizing around 1.3K by the end of June. The app's weekly revenue saw minor fluctuations, with a peak of $42 in mid-June. Weekly active users for Draw Joust! varied significantly, reaching a high of 6.1K in mid-May and ending the quarter at approximately 3.2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021